Custom Pet Portraits & Mouse-Inspired Artwork
The art branch of Ethereal Moon Mousery, bringing your mice to life through custom portraits, branding, and story-driven artwork.
Each piece is created to reflect your mouse’s personality, lineage, and story.
Choose your style
Send reference photos or request a portrait when reserving your mouse
Receive your custom artwork

Add a custom portrait of your mouse and receive %15 off when bundled with your purchase. Normally priced at $50. Perfect for capturing their story forever.

Bundle pricing with mouse purchase for a limited time only.
Give your TTRPG campaign the tools to guide the story with intention.
This set of beautifully designed Signal Consent Cards helps players pause, adjust, or redirect scenes in a way that feels natural and respectful... without breaking immersion. Whether you’re playing in person or online, these cards are made to support collaborative storytelling while keeping everyone comfortable and in control.
A physical version and digital copies for Virtual Table Top is currently in the works, created for campaigns that gather, play, and tell their stories together.
Physical Set for in person mouse purchase only- $10 off at $40. (normally $50)
Digital Set with a mouse purchase- $10 off at $15. (normally $25)
Every story deserves the space to be told well.
Simple logo: $20-25
Standard logo: $35-45

Physical set (online sales coming soon): $50
Digital Copy: $25
$50 for a fully rendered custom piece.

Starting at $70

This work begins with the mice themselves. Every piece is inspired by them and every purchase helps fund their care, enrichment, and life built around gentile, ethical husbandry.
The Lantern Keeper’s Messenger

Nestled between ancient forests, glowing lantern roads, forgotten caves, volcanic valleys, and snow capped mountains, the Lanternwild is a world built one story at a time.
What began as the setting for a handful of illustrations slowly grew into a living realm inhabited by travelers, librarians, cartographers, storytellers, lantern keepers, mammoth mouse elders, and countless other mice whose lives intertwine beneath the glow of lantern light.
Every location on this map has its own history. The Mammoth mice of Olde Mammoth Fields preserve memories older than written records. The Lumenfolk of Lantern Hollow carry forward traditions born from exile, resilience, and hope. Scholars gather in Wayfinders Hollow, travelers rest beneath the Dreaming Rose, and stories drift through the branches of the Listening Willow.
Many of the illustrations found throughout Ethereal Moonlit Studios take place within the Lanternwild. Some depict famous landmarks, while others capture quiet moments in the lives of its residents. Together, these pieces form an ongoing storybook world where every path, lantern, stream, and settlement has a tale to tell.
Whether you choose to follow Twilight Path through the northern fields, wander the flower-covered meadows of Springwake, listen to the whispers of Umbral Hollow, or watch the glow of Mount Emberwake from Emberwatch Hill, there is always another story waiting just beyond the next bend in the road.
So take a lantern, follow the trail, and make yourself at home.
The Lanternwild is always waiting.

Before it was called The Lanternwild, the region was known as The Ivory Reach. The Lumenfolk, the founders of Lantern Hollow. Long ago, other mousefolk arrived in the Reach. Not explorers, Not conquerors.
Refugees.
Their homeland had fallen whether to war, famine, flood, or something you could never imagine. The Lumenfolk arrived with little more than wagons, tools, and stories. The Mammoth mice welcomed them. The refugees settled along the southern edge of the fields.
At first it was only a small collection of lantern lit homes. The settlement became known as Lantern Hollow because every night the newcomers hung lanterns outside their doors so no traveler would ever feel lost again.
Today, Lantern Hollow is the youngest major settlement in the Lanternwild. It is often described as, “The oldest home of the newest colony.”
The town serves as a crossroads between nearly every region. Travelers from Snowdrift Hollow pass through. Wayfinders visit from the District. Mossroot merchants arrive by road. Mammoth mice come down from the Fields.
Its lanterns are never extinguished. Tradition states that at least one lantern in the town must remain lit at all times.
No one remembers exactly who started the tradition.
No one wants to be the mouse who breaks it.

The Lanternwild Rose resides in Springwake Meadow.
“A flower that shelters the weary.”
The Lanternwild Rose is the rarest flower in all the Lanternwild. Only a single rose is known to exist. It grows in a hidden glade beside Whisperwater Creek, where warmth from Emberwash, waters from the creek, and the stories of countless travelers are said to meet. The flower blooms only after particularly harsh winters and only during seasons of gentle rain.
Even then, its appearance is never guaranteed.
When it does bloom, the Lanternwild Rose opens only at night. Its petals unfold beneath moonlight and remain open for just three nights before closing once more.
No mouse knows exactly why.
Travelers often stop beneath the bloom to rest. Many claim the flower softens the world around it. Rain becomes quieter. Wind becomes gentler. Even worries seem farther away. Because of this, the flower earned a second name.
The Dreaming Rose.
No mouse intentionally plans to sleep within its petals. Yet many somehow do.
Those who awaken often speak of vivid dreams. Some dream of forgotten memories. Some dream of distant places. Others dream of paths they have not yet walked.
Because the bloom lasts for only three nights, news of its appearance spreads quickly throughout the Lanternwild. Messengers travel Lantern Road to Bloom Path. Notices are posted at Wishingpage Nook. The Teahouse fills with excited travelers.
For three nights, mice journey from every corner of the realm hoping to witness the bloom. Many bring journals. Others bring sketchbooks. Some simply sit in silence beneath the flower.
The event has become one of the most anticipated gatherings in the Lanternwild.
The Lanternwild Rose has come to symbolize resilience after hardship, hope after winter, rest after long journeys, finding one’s place in the world.
Its image appears throughout the Lanternwild on paintings, jewelry, maps, official seals, library emblems, messenger insignia.
Among the Lumenfolk, a common saying remains. “Winter may stay as long as it wishes. The Rose will bloom again.”

The willow’s roots ran deep into hidden springs beneath the Lanternwild, and mice claimed the tree could hear every footstep that passed beneath its branches.
This is The Listening Willow.
Legend says if you sit beneath it on a quiet evening and listen carefully, you can hear whispers from travelers who visited long ago.
Most mice dismiss this as a story.
Most.
As generations came and went, mice began hanging small tokens from the willow. Lost buttons, dried flowers, tiny carved acorns, scraps of letters that could never be sent.
The Listening Willow isn’t actually fed by Whisperwater Creek. Instead, the creek begins at the willow. Beneath the tree is a hidden spring known as The Quiet Well. The water of The Quiet Well emerges from beneath the willow’s roots and eventually becomes Whisperwater Creek downstream.
That’s why the willow survives where no willow should..

(Note: top right map is the map of Brambly Hedge. Credit for this map goes fully to Jill Barklem. The author of the Brambly Hedge children’s books. The rest of the maps were heavily inspired by her map.)
———
“Where every road begins as a question.”
Nestled along the edge of Wayfinder’s Hollow stands a workshop built into the roots of an ancient tree.
Travelers often stop there before long journeys. Messengers purchase route maps. Pilgrims seek forgotten landmarks. Explorers compare notes from distant corners of the Lanternwild.
The workshop is filled with maps from every era. Some depict modern roads and settlements. Others chart places that no longer exist.
A few maps are so old that no mouse alive remembers the lands they describe.
The workshop’s caretakers are known simply as Mapmakers. They spend their days updating trails, recording discoveries, and preserving stories hidden within old charts. Many believe a map records more than roads. It records memory. Because of this, no map is ever discarded.
Even damaged maps are carefully repaired and preserved.
A common saying among travelers is, “A path forgotten on the map is a path forgotten by the world.”
Among the workshop’s most treasured possessions is an ancient chart known as The First Lanternwild Map. This is “Brambly Hedge”. (All credit goes to Jill Barklem and the work she put into the illustrations for her books. These maps were all inspired by her books and one map IS her map. She should get full credit at least for that map)
The parchment depicts a distant homeland said to lie beyond the known borders of the Lanternwild.
Whether the place truly exists remains a matter of debate. Yet generations of Mapmakers have protected the chart, believing it preserves the memory of when the Lumenfolk first came to The Lanternwild.
A small golden pin marks Lantern Hollow on the workshop’s master map. Visitors often assume it marks the center of the Lanternwild. The Mapmakers never confirm or deny this.
They simply smile and say, “Every mouse’s journey begins somewhere.”
Every piece begins as a quiet idea. This is how it becomes something more.
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